Shawn Driscoll's Computer Graphics Blog

Object modeling, texturing, lighting, rendering, etc.

Friday, March 16, 2018

Like a Glove

Installed the refurbed engines. They just barely fit.

Rendered in Vue 9.5 Infinite.

Starship Engines

This is a draft design of the engines for my Free Trader model.

Modeled in Amapi 7.51 Pro.
Textured in 3D-Coat 4.8.10.

Sunday, March 11, 2018

The 3D Hook Question

I was asked another "hook" question again, in regards to 3D modeling.

The trick is to not use n-gons (where n > 4) in your model. The best practice still is to use 4-sided polygons only.

A Re-Textured Traveller Free Trader Model

Re-textured my Free Trader model, and gave it some scraped-up marks using 3D-Coat 4.8.10, I think. This was rendered in Vue 9.5 Infinite, with some lens glare enabled.

Saturday, December 9, 2017

Space Rock in Shoe

Playing around with CameraBag to get this projector look.

Rendered in Vue Infinite.

Wednesday, November 29, 2017

Monday, November 6, 2017

Over Vue Water

Water is usually hit or miss with Vue. But it looks good enough in this render, if you don't look too close at it.

Saturday, October 28, 2017

Some Azun

My Free Trader Hexagon model showed up in this Vue Infinite render. So this image will probably appear in the CG Spaceships Community on Google+.